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<channel>
	<title>n8o &#187; Flash</title>
	<atom:link href="http://n8o.org/tag/flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://n8o.org</link>
	<description>the geeks sandbox</description>
	<lastBuildDate>Tue, 24 Jan 2012 15:13:34 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Installing Flash Media Server 4.5 on Ubuntu 11.04</title>
		<link>http://n8o.org/installing-flash-media-server-4-5-on-ubuntu-11-04/</link>
		<comments>http://n8o.org/installing-flash-media-server-4-5-on-ubuntu-11-04/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 14:38:43 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Streaming]]></category>

		<guid isPermaLink="false">http://n8o.org/?p=397</guid>
		<description><![CDATA[A few weeks ago FMS 4.5 was released. While reading through the system requirements it stated once again that it only supported running on Windows, Redhat and CentOS. Unfortunately for me I only develop on a mac and a ubuntu machine. In the past I had to use a script from this blog post to get FMS [...]]]></description>
			<content:encoded><![CDATA[<p>A few weeks ago FMS 4.5 was released. While reading through the <a href="http://www.adobe.com/products/flashmediastreaming/systemreqs/">system requirements</a> it stated once again that it only supported running on Windows, Redhat and CentOS. Unfortunately for me I only develop on a mac and a ubuntu machine. In the past I had to use a <a href="http://www.markusbe.com/2009/09/installing-flash-media-server-on-ubuntu-linux/">script from this blog post</a> to get FMS 3.5 installed.</p>
<p>So I decided to give it a try. To see if I could in fact get the server up and running on my ubuntu machine. To my surprise, the standard install scripts worked flawlessly.</p>
<p>Here are the steps:</p>
<ol>
<li><a href="http://www.adobe.com/go/tryflashmediaserver">Download</a> the development server</li>
<li>unzip FlashMediaDevServer_4_5_all.zip</li>
<li>cd [path_to_unzipped_files]/linux</li>
<li>tar -zxvf FlashMediaServer4.5_x64.tar.gz</li>
<li>cd FMS_4_5_0_r297</li>
<li>sudo ./installFMS</li>
<li>follow the onscreen instructions</li>
<li>point your browser to your machines IP address.</li>
</ol>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>FFMPEG 0.6 + Erlyvideo</title>
		<link>http://n8o.org/ffmpeg_erlyvideo/</link>
		<comments>http://n8o.org/ffmpeg_erlyvideo/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 23:11:07 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Erlyvideo]]></category>
		<category><![CDATA[FFMPEG]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Streaming]]></category>

		<guid isPermaLink="false">http://www.n8o.org/?p=322</guid>
		<description><![CDATA[Previously I posted about compiling FFMPEG with RTMP support. Now I&#8217;m going to describe what you have to do to view that content with Erlyvideo running on OSX of course. Assuming you have MacPorts installed. Run the following command: sudo port install erlang Once that is done you are ready to install Erlyvideo. Go here for up [...]]]></description>
			<content:encoded><![CDATA[<p>Previously I posted about compiling <a title="Compiling FFMPEG with RTMP" href="http://www.n8o.org/video/compiling-ffmpeg-rtmp-support/">FFMPEG with RTMP</a> support. Now I&#8217;m going to describe what you have to do to view that content with <a href="http://erlyvideo.org/">Erlyvideo</a> running on OSX of course.</p>
<p>Assuming you have MacPorts installed. Run the following command:<br />
<code>sudo port install erlang</code></p>
<p>Once that is done you are ready to install Erlyvideo. Go here for up to date <a title="Erlyvideo Install Instructions" href="http://erlyvideo.org/install/source">install instructions</a> (you will also need git installed).</p>
<p>Finally on to the fun stuff. go to <a href="http://localhost:8082/">http://localhost:8082/</a></p>
<p>Assuming everything worked alright you should see the flash content loaded. Go ahead open up terminal and run the following command replacing INPUT_FILE with the file of your choice.</p>
<p><code>ffmpeg -i INPUT_FILE -re -ac 2 -acodec libfaac -vcodec libx264 -vpre default -s 480x320 -f flv rtmp://localhost:1935/rtmp/test</code></p>
<p>Now switch back to your browser where you have the erlyvideo page loaded. replace the url at the top of the page with.<br />
<code>rtmp://localhost:1935/rtmp/test</code></p>
<p>Click on the Connect button.<br />
Then towards the bottom of the page click the Play button.</p>
<p>Congratulations you are now streaming video to erlyvideo!!!</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Compiling FFMPEG 0.6 with RTMP Support for OSX</title>
		<link>http://n8o.org/compiling-ffmpeg-rtmp-support/</link>
		<comments>http://n8o.org/compiling-ffmpeg-rtmp-support/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 15:22:28 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[FFMPEG]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[RTMP]]></category>
		<category><![CDATA[Streaming]]></category>

		<guid isPermaLink="false">http://www.n8o.org/?p=314</guid>
		<description><![CDATA[The other day FFMPEG released version 0.6 nick named &#8220;Works with HTML5&#8243;. Today I&#8217;m going to try to describe the steps on how to compile this new release in OSX with RTMP support. This wont be for the faint of heart. First you will need to download and install Xcode and then MacPorts. Please go here [...]]]></description>
			<content:encoded><![CDATA[<p>The other day <a title="FFMPEG" href="http://ffmpeg.org/">FFMPEG</a> released version 0.6 nick named &#8220;Works with HTML5&#8243;. Today I&#8217;m going to try to describe the steps on how to compile this new release in OSX with RTMP support. This wont be for the faint of heart.</p>
<p>First you will need to download and install <a title="Xcode" href="http://developer.apple.com/technologies/xcode.html">Xcode</a> and then <a title="MacPorts" href="http://www.macports.org/">MacPorts</a>. Please go here for MacPort <a title="MacPorts" href="http://www.macports.org/install.php">download and install instructions</a>.</p>
<p>Once when MacPorts is done being installed you will need to install a few packages. They include yasm, pkgconfig and openssl. So lets begin getting those installed first. Type the following command into terminal and then press enter.<br />
<code>sudo port install yasm pkgconfig openssl</code></p>
<p>Once when this is complete you will need to download a few extra files. We are going to compile these manually so we make sure we have the latest and greatest.</p>
<p><a title="FAAC" href="http://downloads.sourceforge.net/faac/faac-1.28.tar.gz">FAAC v1.28</a><br />
<a title="FAAD" href="http://downloads.sourceforge.net/faac/faad2-2.7.tar.gz">FAAD2 v2.7</a><br />
<a title="Lame" href="http://sourceforge.net/projects/lame/files/lame/3.98.4/lame-3.98.4.tar.gz/download">Lame</a><br />
<a title="RTMPDUMP (librtmp)" href="http://rtmpdump.mplayerhq.hu/download/rtmpdump-2.2e.tar.gz">LIBRTMP</a><br />
<a title="x264" href="ftp://ftp.videolan.org/pub/videolan/x264/snapshots/">x264</a> (download the latest build)<br />
<a title="FFMPEG 0.6" href="http://ffmpeg.org/releases/ffmpeg-0.6.tar.gz">FFMPEG 0.6</a></p>
<p>First you will want to extract each archive. In OSX you can double-click on the archive to extract or else in terminal use the following command.</p>
<p><code> tar xzf FILE_NAME.tar.gz</code></p>
<p>Now it&#8217;s time to compile each library. Don&#8217;t worry its very easy. For the rest of the steps we will only be working in terminal. So open it up and navigate to where you downloaded your files. Mine are located in my Downloads folder.<br />
<code>cd ~/Downloads</code></p>
<p>Enter the following commands to navigate to your faac folder, configure, compile and install.</p>
<p><code>cd faac-1.28/<br />
./configure<br />
make<br />
make install</code></p>
<p>Now to compile Faad</p>
<p><code>cd ../faad2-2.7/<br />
./configure<br />
make<br />
make install</code></p>
<p>Lames turn</p>
<p><code>cd ../lame-3.98.4/<br />
./configure<br />
make<br />
make install</code></p>
<p>RTMP is a little different.</p>
<p><code>cd ../rtmpdump-2.2e/<br />
make SYS=MacOSX<br />
make install</code></p>
<p>Your path to h264 will most likely be different from mine.</p>
<p><code>cd ../x264-snapshot-20100629-2245/<br />
./configure<br />
make<br />
make install</code></p>
<p>Finally FFMPEG 0.6. This also requires a few more steps.<br />
<code>cd ../ffmpeg-0.6/<br />
export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig<br />
./configure --enable-gpl --enable-nonfree --enable-pthreads --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libx264 --enable-libvpx --enable-librtmp<br />
make<br />
make install</code></p>
<p>Done! now you are ready to encode your file and send it to an RTMP server. I&#8217;ve been using the following command to test this.<br />
<code>ffmpeg -i INPUT_FILE -re -ac 2 -acodec libfaac -vcodec libx264 -vpre default -s 480x320 -f flv rtmp://localhost:1935/rtmp/test</code></p>
<p>Just replace INPUTE_FILE with the video you want to transcode and rtmp://localhost:1935/rtmp/test with the RTMP server you want to publish to. This could be a <a href="http://www.adobe.com/products/flashmediaserver/">Flash Media Server</a>, <a href="http://www.wowzamedia.com/">Wowza Server</a>, <a href="http://red5.org/">Red5</a>, <a href="http://erlyvideo.org/">Erlyvideo</a> or any other server that supports this functionality.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Wowza Media Server 2.0</title>
		<link>http://n8o.org/new-wowza-media-server-20/</link>
		<comments>http://n8o.org/new-wowza-media-server-20/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 15:53:34 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Red5]]></category>
		<category><![CDATA[Streaming]]></category>
		<category><![CDATA[Wowza]]></category>

		<guid isPermaLink="false">http://www.n8o.org/?p=202</guid>
		<description><![CDATA[I have to say Wowza is a cool media server. I&#8217;ve played around with the developer server a few times and have found the features to be rather nice. To find out that they have released a new version of their server with these great new features makes it a really enjoyable experience. More so [...]]]></description>
			<content:encoded><![CDATA[<p>I have to say <a title="Wowza" href="http://www.wowzamedia.com/">Wowza</a> is a cool media server. I&#8217;ve played around with the developer server a few times and have found the features to be rather nice. To find out that they have released a new version of their server with these great new features makes it a really enjoyable experience. More so when you aren&#8217;t limited to just streaming to the flash platform anymore. Wowza no supports streaming to IPTV, iPhone, Quicktime, Silverlight and Flash.</p>
<p><a href="http://www.n8o.org/wp-content/uploads/2010/01/h264advanced1.png"><img class="aligncenter size-medium wp-image-203" title="h264advanced1" src="http://www.n8o.org/wp-content/uploads/2010/01/h264advanced1-300x113.png" alt="" width="300" height="113" /></a></p>
<p>Download your free <a title="Wowza Developer Edition" href="http://www.wowzamedia.com/store.html">developer edition here</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Build iPhone Applications With Flex Builder</title>
		<link>http://n8o.org/iphone-applications-flex-builder/</link>
		<comments>http://n8o.org/iphone-applications-flex-builder/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 16:04:41 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.n8o.org/?p=159</guid>
		<description><![CDATA[It always excites me when I&#8217;m able to find a new little gem on the internet. I think this could prove to be interesting as a way to develop for multiple mobile platforms. Not just for the iPhone or any other one offs. Today i was made aware of Elips Studio 3. You can register [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-160 alignleft" style="border: 0pt none; margin: 5px;" title="elips-studio-3-box" src="http://www.n8o.org/wp-content/uploads/2009/12/elips-studio-3-box.jpg" alt="elips-studio-3-box" width="250" height="231" />It always excites me when I&#8217;m able to find a new little gem on the internet. I think this could prove to be interesting as a way to develop for multiple mobile platforms. Not just for the iPhone or any other one offs. Today i was made aware of <a title="Elips Studio 3" href="http://www.openplug.com/index.php/products/elips-30">Elips Studio 3</a>. You can register for the developer beta <a title="Elips Developer Registration" href="http://developer.openplug.com/index.php/component/oplogin/register">here</a>. It&#8217;ll be interesting to see how well it works at compiling to multiple platforms and the differences between all those platforms.</p>
<p>From the site:</p>
<blockquote><p>&#8220;ELIPS Studio 3 cuts through the complexity of the fragmented mobile market by providing a single development toolkit for the world&#8217;s most popular handsets. It includes a sophisticated simulator, and the code it generates is compact and rapid enough to run even on low-specification, mass-market handsets.&#8221;</p>
<p><strong>How does it work?</strong></p>
<ol>
<li><strong>Develop in Adobe Flex/Flash Builder</strong><br />
ELIPS Studio 3 is available as a plug-in for Adobe Flex / Flash Builder, a popular IDE for the development of RIAs and RDAs using the ActionScript and MXML languages.</li>
<li><strong>Use our mobile Flex Framework</strong><br />
The product comes with a mobile-optimized version of the Flex Framework and a wide range of Flex extension libraries, including mobile device features and UI components. These provide additional capabilities beyond those found in the &#8216;standard&#8217; Flex, such as making voice calls, accessing the phone&#8217;s address book, sending SMS or MMS, taking snapshots or videos with the camera, and more. You can also import open source ActionScript Web 2.0 libraries.</li>
<li><strong>Build and deploy for the mobile platforms you want</strong><br />
ELIPS Studio 3 automatically mobilizes and packages your Flex-based applications for industry-leading platforms, including iPhone, Android, Symbian, Windows Mobile, plus proprietary mass-market devices that run Real-Time operating systems (RTOS).<br />
And because Open-Plug has a long track record of creating optimized code for cellular handsets&#8230; you’ll get amazing performance with your new Mobile 2.0 applications!</li>
</ol>
</blockquote>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flash Player 10.1 &amp; AIR 2.0 Betas + Samples</title>
		<link>http://n8o.org/flash-player-air-betas-samples/</link>
		<comments>http://n8o.org/flash-player-air-betas-samples/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 15:42:51 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[Air]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.n8o.org/?p=67</guid>
		<description><![CDATA[I have to say i was rather surprised when I woke up this morning to find out new betas of the Flash Player and AIR were released. I don&#8217;t believe I&#8217;ve been this excited for a new release of flash in a long time. But what I&#8217;m more excited about are all the new features [...]]]></description>
			<content:encoded><![CDATA[<p>I have to say i was rather surprised when I woke up this morning to find out new betas of the <a title="Flash Player 10.1" href="http://labs.adobe.com/technologies/flashplayer10/">Flash Player</a> and <a title="Adobe Air 2.0" href="http://labs.adobe.com/technologies/air2/">AIR</a> were released. I don&#8217;t believe I&#8217;ve been this excited for a new release of flash in a long time. But what I&#8217;m more excited about are all the new features in AIR. It seems like Adobe really listened to  the community and put in the features we have been asking for. The feature I&#8217;m most exited about is the support for native code integration. Finally i wont have to rely on <a title="Merapi" href="http://merapiproject.net/">Merapi</a> any more (even though it is a great project that helped me with what I needed at the time). So if you want to hurry an try out all the latest and greatest go ahead download the files below to get you started and take a look at the samples below to see what is possible.</p>
<p>&lt; <a title="Air 2.0 Downloads" href="http://labs.adobe.com/downloads/air2.html">Air 2.0 Beta runtime / Air 2.0 Beta SDK </a> &gt;<br />
&lt; <a title="Flash Player 10.1" href="http://labs.adobe.com/downloads/flashplayer10.html">Flash Player 10.1 Beta / Player Global SWC</a> &gt;<br />
&lt; <a title="Developer Guides" href="http://help.adobe.com/en_US/FlashPlatform/develop/actionscript/3/index.html">Developer Guides</a> &gt;<br />
&lt; <a title="ActionScript 3.0 Language Reference" href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/index.html">AS3 Language Reference</a> &gt;</p>
<h2>Samples:</h2>
<p>Samples are from <a title="Adobe Air 2.0 Samples" href="http://labs.adobe.com/technologies/air2/samples/">Adobe</a></p>
<div>
<h4 id="filetile"><span id="more-67"></span></h4>
<h4>FileTile</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/filetitle.jpg" alt="FileTile" width="250" height="200" /></p>
<p>FileTile demonstrates two new capabilities in AIR 2: mass storage device detection, and opening files with their default applications. When running, FileTile detects when a  storage device (such as a USB drive or a Flip video camera) is connected, and displays the contents of the files on that device. Right-click on images to preview them, or double-click to open files with their default application.</p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/filetile.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/filetile.zip">Source</a></strong></div>
<div>
<h4 id="searchcentral">SearchCentral</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/searchcentral.jpg" alt="Watch Developer Productivity in Flash Builder 4" width="250" height="200" /></p>
<p>SearchCentral lets you search your desktop, Google, or Wikipedia from within a single application. SearchCentral takes advantage of the new native process API to communicate with the Mac OS X Spotlight feature. It also uses the open document API to open files when double-clicked. (Mac only)</p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/searchcentral.dmg">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/searchcentral.zip">Source</a></strong></div>
<div>
<h4 id="microphone">Microphone</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/microphone.jpg" alt="Watch Introducing Flash Builder 4" width="250" height="200" /></p>
<p>Microphone records and plays back audio locally. It demonstrates a new feature in AIR 2 that lets you write audio locally without requiring a server.  You can also speed-up or slow-down the playback speed of the recorded audio.</p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/microphone.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/microphone.zip">Source</a></strong></div>
<div>
<h4 id="s3e">S3e</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/s3e.jpg" alt="Watch Introducing Flash Builder 4" width="250" height="200" /></p>
<p>S3E is an application that provides a graphical front-end to a user&#8217;s Amazon S3 account. S3E demonstrates the new drag-and-drop support of remote files using file promises.  <span class="achtung">Note: Requires an Amazon S3 account.</span></p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/s3e.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/s3e.zip">Source</a></strong></div>
<div>
<h4 id="menumail">MenuMail</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/menumail.jpg" alt="MenuMail" width="250" height="200" /></p>
<p>MenuMail displays notifications when new emails arrive in your IMAP account. It demonstrates the new encrypted socket support in AIR 2.</p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/menumail.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/menumail.zip">Source</a></strong></div>
<div>
<h4 id="keepipe">KeePIPE</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/keepipe.jpg" alt="Watch Developer Productivity in Flash Builder 4" width="250" height="200" /></p>
<p>KeePIPE is a JavaScript based application that lets users share files on the same network. The application demonstrates how the new networking capabilities can be used to create peer-to-peer applications. KeePIPE also demonstrates the new open document capabilities. If you use an application such as VMWare, you can use this application to transfer files between your VM and host computer.</p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/keepipe.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/keepipe.zip">Source</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/keepipe.txt" target="_blank">Read me</a></strong></div>
<div>
<h4 id="geotest">GeoTest</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/geotest.jpg" alt="Watch Introducing Flash Builder 4" width="250" height="200" /></p>
<p>GeoTest lets you throw images around the screen using a built-in physics engine. This application demonstrates the new multi-touch capabilities in AIR 2. <span class="achtung">Note: GeoTest requires a multi-touch device such as an <a href="http://www.hp.com/united-states/campaigns/touchsmart/" target="_blank">HP TouchSmart PC</a> or a <a href="http://www.dell.com/tablet?s=biz&amp;cs=555" target="_blank">Dell Latitude XT2</a> running Windows 7.</span></p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/geotest.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/geotest.zip">Source</a></strong></div>
<div>
<h4 id="touchtest">TouchTest</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/touchtest.jpg" alt="Watch Introducing Flash Builder 4" width="250" height="200" /></p>
<p>TouchTest allows you to drag, scale, and rotate images on the screen. This application demonstrates the new multi-touch capabilities in AIR 2. <span class="achtung">Note: TouchTest requires a multi-touch device such as an <a href="http://www.hp.com/united-states/campaigns/touchsmart/" target="_blank">HP TouchSmart PC</a> or a <a href="http://www.dell.com/tablet?s=biz&amp;cs=555" target="_blank">Dell Latitude XT2</a> running Windows 7.</span></p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/touchtest.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/touchtest.zip">Source</a></strong></div>
<div>
<h4 id="photophysics">PhotoPhysics</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/photophysics.jpg" alt="Watch Introducing Flash Builder 4" width="250" height="200" /></p>
<p>PhotoPhysics is a multi-touch application that includes a built-in physics engine. <span class="achtung">Note: PhotoPhysics requires a multi-touch device such as an <a href="http://www.hp.com/united-states/campaigns/touchsmart/" target="_blank">HP TouchSmart PC</a> or a <a href="http://www.dell.com/tablet?s=biz&amp;cs=555" target="_blank">Dell Latitude XT2</a> running Windows 7.</span></p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/photophysics.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/photophysics.zip">Source</a></strong></div>
<div>
<h4 id="spritefract">SpriteF:-Oract</h4>
<p><img class="image-border" src="http://labs.adobe.com/technologies/air2/samples/images/spritefract.jpg" alt="Watch Introducing Flash Builder 4" width="250" height="200" /></p>
<p>SpriteFract demonstrates a mouse-compatible, direct-manipulation interface. It has a built-in physics engine and leverages the new multi-touch APIs. It also uses PixelBender to asynchronously process a large amount of geometry data. <span class="achtung">Note: SprteFract requires a multi-touch device such as an <a href="http://www.hp.com/united-states/campaigns/touchsmart/" target="_blank">HP TouchSmart PC</a> or a <a href="http://www.dell.com/tablet?s=biz&amp;cs=555" target="_blank">Dell Latitude XT2</a> running Windows 7.</span></p>
<p><strong>Download <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/spritefract.air">Installer</a> | <a href="http://download.macromedia.com/pub/labs/air/2/b1/samples/spritefract.zip">Source</a></strong></div>
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		<title>Flash Video Streaming Solutions</title>
		<link>http://n8o.org/flash-video-streaming-solutions/</link>
		<comments>http://n8o.org/flash-video-streaming-solutions/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 16:53:35 +0000</pubDate>
		<dc:creator>n8o</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HDHomeRun]]></category>
		<category><![CDATA[MPEG-TS]]></category>
		<category><![CDATA[Red5]]></category>
		<category><![CDATA[RTMP]]></category>
		<category><![CDATA[Streaming]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.n8o.org/?p=38</guid>
		<description><![CDATA[So one of my secret obsessions is with video. I like to record video. I like to watch it. I like everything about it. But what I really like about it is the technology behind it. Call me crazy but I love to figure out how to encode a clip or video and see how [...]]]></description>
			<content:encoded><![CDATA[<p>So one of my secret obsessions is with video. I like to record video. I like to watch it. I like everything about it. But what I really like about it is the technology behind it. Call me crazy but I love to figure out how to encode a clip or video and see how good I can compress it using different codecs. Maybe that&#8217;s why I love working where I work. Since I &#8216;m a Flash / Flex programmer I have been wanting to investigate different streaming solutions for flash and see what is available and what will work with my little at home project.</p>
<p>This little project I&#8217;ve been playing around with is trying to get my <a title="HDHomeRun" href="http://www.silicondust.com/products?redirectedfrom=products%2Fhdhomerun">HDHomeRun</a> (HDHR) to rebroadcast its live feed to flash. I&#8217;ve been investigating technologies like <a title="Red5" href="http://code.google.com/p/red5/">Red5</a>, <a title="C++ RTMP Server" href="http://www.rtmpd.com/">C++ RTMP Server</a> and <a title="Flash Media Server" href="http://www.adobe.com/products/flashmediaserver/">Flash Media Server</a>. With anything that requires multiple pieces of different technologies. The hard part is integrating these different pieces together. Luckily the HDHR is open source. So that provides a lot of avenues for development. The only hard part is trying to get the MPEG-TS from the HDHR and convert it on the fly to something flash can use.</p>
<p>So far I haven&#8217;t been able to get any of the solutions to work. but as soon as I do I&#8217;ll post something here.</p>
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